Is Hell Maiden out?
Yes — Steam EA July 16, 2026 on Windows PC.

Hell Maiden updates: Steam EA launch July 16, 2026, Limbo and Lust Circles, and AstralShift roadmap notes. Patch tracking for deck-building roguelite fans.
Steam EA milestones and AstralShift roadmap notes.
Hell Maiden entered Steam Early Access on July 16, 2026 from AstralShift (publisher AstralShiftPro LDA, Steam App 3372060). This Hell Maiden updates page lists verified milestones only — no speculation beyond official store text and patch notes on Steam.
Hell Maiden is a Steam Early Access horde survival action roguelite from AstralShift. Kite enemy swarms, collect and merge Spirit Cards (Weapon and Mod cards), rescue Poets of Limbo for blessings, clear Circles of Hell, and defeat Circle bosses like Queen Minos.
EA is planned for ≥1 year with additional Circles beyond Limbo and Lust, more Poets, Endless Mode, and continued Dante story toward Purgatory and Paradiso. When balance changes land, revisit tier list Pending rows and best builds starter directions.
Card renames and raw stat patches belong on hellmaiden.wiki.gg. This site updates guide Last verified lines when mechanics shift — baseline July 16, 2026.
Steam App 3372060 · Windows PC · paid Early Access with a free demo still available for zero-risk learning.
| Date | Milestone |
|---|---|
| July 16, 2026 | Steam Early Access launch |
| July 2026 | Limbo + Lust Circles live |
| EA roadmap (≥1 year) | Seven more Circles, Endless Mode, story continuation |
Free demo remains on itch.io for players who want to learn kiting and Spirit Cards before purchase.
Launch day playable content: Limbo + Lust Circles (two of nine planned Inferno layers), Queen Minos as Limbo guardian, Lust Circle guardian (verify name in EA tooltips), four Poets of Limbo (Homer, Ovid, Horace, Lucan), 40+ abilities, deck-building core loop, Charms from Beatrice, and four Signature weapons context in store bullets.
Not in EA scope: Roblox-style codes, trading economies, multiplayer, pet systems — Hell Maiden is a single-player horde survival deck-builder on Steam.
Early Access ships two Circles, four Poets, and four Signature weapons at The Forum — with guardian bosses gating progression.
Two Circles of nine planned — full hub: Circles. Four Poets with rescue quests — Poets. Four Signature weapons chosen at The Forum between waves.
Unique guardian per Circle at launch: Queen Minos confirmed for Limbo — Minos boss guide. Lust ships its own guardian; phase details marked Pending until wiki.gg stabilizes — Lust guide.
Progression hooks at launch: about +5 abilities per rescued Poet, about +2 abilities per defeated boss (reported in store-adjacent materials), Charms at odd levels from Lv7 with Bronze/Silver/Gold tiers toward Lv10.
Walkthrough index: guides hub · new player start: beginner guide · first Circle: Limbo guide.
Four core systems ship at EA — Spirit Cards, Charms, The Forum, and horde survival controls.
| System | Launch status | Guide |
|---|---|---|
| Spirit Cards | Live | Spirit Cards |
| Mod Cards | Live | Mod Cards |
| Charms | Live | Charms |
| Poets (4) | Live | Poets |
| Bosses (2 Circles) | Live | Bosses |
Spirit Cards: Weapon Cards + Mod Cards (Boost, Effect, Spread, Miracle, Curse) with merge/stack rules — full hand limits in deck building. About four Weapon slots including Signature; about three Mods per weapon; ~three rerolls per run in demo — confirm EA.
Charms: Beatrice odd-level picks from Lv7 — Charms. Global buffs outside card hand complement level-up picks.
The Forum: safe hub for Signature weapon choice, narrative beats, build planning between Limbo and Lust combat stretches — Limbo guide for visit timing.
Controls: WASD + mouse horde survival defaults — controls. Rebind dodge after patches; Space is common default.
Full version targets all nine Circles, additional poets, Endless Mode, and continued Dante story across ≥1 year Early Access.
Full version targets all nine Circles of the Inferno, additional poets beyond the four EA Limbo poets, Endless Mode, and continued Dante amnesia story toward Purgatory and Paradiso. Developer cites ≥1 year Early Access duration — not a fixed 1.0 exit date on store page.
Remaining Circles (Gluttony through Treachery) arrive across EA patches — not day-one cut content. Story continuation is explicit roadmap item; verify dated milestones in Steam news before treating fan timelines as canon.
Endless Mode mentioned in store materials as post-launch expansion — no public date at EA launch beyond "during Early Access."
The itch.io demo predates full EA — card names, quest timing, and balance values may differ from paid Steam builds.
Flagged demo-era hints on this site include ~12:00 Limbo survival before Minos, Horace rescue ~3:30 on run three, and ~three rerolls per run — possibly outdated in EA.
Always follow in-game timers, quest markers, and patch notes after Steam updates. When demo guides conflict with EA tooltips, trust EA and report drift on Steam discussions.
Demo is valid for learning kiting and deck UI — not canonical for unlock counts or boss phase data. First paid EA push should re-read beginner guide FAQ after major patches.
Early Access balance passes typically adjust card offer weights, merge values, timers, and poet quest timing — revisit guides after Steam news confirms changes.
Early Access balance passes typically adjust Spirit Card offer weights, Mod Card merge values, reroll counts, Limbo survival timer before Queen Minos, and poet quest spawn timing. Demo-era ~12:00 timer and Horace ~3:30 on run three are the most commonly cited drift points — treat them as hints, not law.
New Circles beyond Lust will add poets, guardians, and mod pools — revisit Circles hub and bosses when Steam news announces content drops. Endless Mode and story beats will not retroactively change Limbo tutorial pacing unless patch notes say so.
When a patch renames cards, wiki.gg updates first — cross-check Spirit Cards and Mod Cards hub pages here for guide wording after major renames.
Ability unlock counts (40+ abilities, ~five per poet, ~two per boss) are store-level promises — exact ability names and order may shift; verify unlock UI after each content patch.
Signature weapon roster (four at EA context) may expand with new poets or Circles — weapons hub and best builds update wording when Steam news confirms additions.
Charms from Beatrice (Lv7+ odd picks, Bronze/Silver/Gold tiers) and The Forum Signature altar are launch systems — patch notes that touch Beatrice or Forum UI should trigger a re-read of charms and Limbo guide Forum section.
Follow official channels first, then cross-check guide FAQ sections when mechanics shift.
Follow Steam → Hell Maiden → News for dated patch notes and balance changes.
Bookmark official wiki for card renames and entity stat updates as editors catch up to EA.
Cross-check beginner guide and Limbo guide FAQ sections after major patches — we update Last verified lines when mechanics shift.
Meta pages marked Pending on tier list intentionally avoid fake S-tier letters until post-patch data stabilizes.
Yes — Steam EA July 16, 2026 on Windows PC.
Developer cites ≥1 year — not a fixed exit date on store page.
PC Steam at EA — other platforms unconfirmed; homepage FAQ only.
Two — Limbo and Lust; nine planned across EA roadmap.
Yes — itch.io demo; timing may differ from EA.
Steam News + this page for milestone summary; wiki.gg for card data.
Likely — demo ~12:00 before Minos is flagged outdated; verify in-game after updates.
40+ cited on store page; poets and bosses add unlocks across runs.
Matched by build plan, shared topics, and guide progression — not random related links.